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File: BioShock

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BioShockBioShock is a first-person shooter survival horror video game developed by Irrational Games (at the time, named 2K Boston), and published by 2K Games.

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The game was released for Microsoft Windows and Xbox 360 platforms in August 2007; a PlayStation 3 port by Irrational, 2K Marin, 2K Australia and Digital Extremes was released in October 2008, and a Mac OS X port by Feral Interactive in October 2009. A mobile version was developed by IG Fun. The game's concept was developed by Irrational's creative lead, Ken Levine, and was based on the ideas of Objectivism as highlighted by Ayn Rand, while incorporating influences from other authors such as George Orwell. The game is considered a spiritual successor to the System Shock series, which many of Irrational's team including Levine had worked on previously.

BioShock is set in 1960, in which the player guides Jack after his airplane crashes in the ocean near the bathysphere terminus that leads to the underwater city of Rapture. Built by the business magnate Andrew Ryan, the city was intended to be an isolated utopia, but the discovery of ADAM, a plasmid which grants superhuman powers, initiated the city's turbulent decline. Jack tries to find a way to escape, fighting through hordes of ADAM-obsessed enemies such as the deadly Big Daddies, while engaging with the few sane humans that remain and eventually learning of Rapture's past. The player, as Jack, is able to defeat foes in a number of ways by using weapons, utilizing plasmids that give unique powers and by turning Rapture's own defenses against them. BioShock includes elements of role-playing games, giving the player different approaches in engaging enemies such as by stealth, as well as moral choices of saving or killing characters.

BioShock was praised by critics for its "morality-based" storyline, immersive environment and its unique setting. Since its release a direct sequel has been released, BioShock 2 by 2K Marin, as well a third game entitled BioShock Infinite by Irrational Games.

BioShock is set during 1960, in the fictional underwater city of Rapture; the player learns of its history through audio recordings scattered throughout the game. The city was planned and constructed in the 1940s by Objectivist business magnate Andrew Ryan who wanted to create a utopia for society's elite to flourish outside of government control. Scientific progress greatly expanded, including the discovery of the plasmid ADAM created by sea slugs on the ocean floor; ADAM allowed its users to alter their DNA to grant them super-human powers like telekinesis and pyrokinesis.

Despite the apparent utopia, class distinctions grew, and former gangster and businessman Frank Fontaine sought to overthrow Ryan. Fontaine created black market routes with the surface world, and together with Dr. Brigid Tenenbaum, created a cheap plasmid industry by mass-producing ADAM through the implanting of the slugs in the stomachs of orphaned girls, nicknamed "Little Sisters". Fontaine used his plasmid-enhanced army to attack Ryan but appeared to die in the battle, allowing Ryan to seize his assets including the Little Sisters. In the months that followed, a second figure named Atlas rose to speak for the lower class, creating further strife. Atlas led attacks on the factories making Little Sisters, and Ryan countered by creating "Big Daddies", plasmid-enhanced humans surgically grafted into giant lumbering diving suits who were psychologically compelled to protect the Little Sisters at all costs. Ryan also created his own army of plasmid-enhanced soldiers, named "Splicers", which he controlled using pheromones distributed through Rapture's air system.

Tension came to a head on New Year's Eve of 1959, when Atlas ordered an all-out attack on Ryan. The battle left many dead, and the few sane survivors barricaded themselves away. What once was a beautiful utopia had fallen into a crumbling dystopia.

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